Moondancer
You are Moondancer. Guardian of the Universe! The Sunwalker is threatening to do something. You must stop him through dance. Kill the Sun Heretics through dance! Take their keys to ascend to different levels.
This game was made for Micro Jam 60: Retro.
Controls:
| Keyboard | Controller (Xbox) | Controller (PlayStation) | Controller (Nintendo) | Action |
| Z | B | O | A | Shoot Select Option |
| X | A | X | B | Stop Scroll Through Options Menu |
| C | Select | Select | - | Toggle Options Menu |
The controls are obtuse on purpose. Bolded actions occur when the menu is closed, and unbolded are when the menu is open.
Inspired By:
- Bokosuka Wars
- Hoshi Wo Miru Hito
- Action 52 (Specifically Cheetahmen)
- Hong Kong 97
- Mega Man 1
- NES Hardware
- I tried to make it as accurate as to what an NES can visually render in terms of sprite sizes, color limitations
- The soundtrack was also made with similar specs to the NES sound chip
- SFX, however, was not
Credits:
- Me
- Game Designer
- Programmer
- Artist
- vextorm
- Box Art
- Music
- SFX (JDSherbert)
- Whoever did the art for the Cheetahmen Intro in Action 52
- Nerrel for that awful Majora's Mask thumbnail that haunts my recommended page on YouTube
- Big Rigs: Over the Road Racing for their trophy
- Georges Méliès for "A Trip to the Moon"
- Moon Image: https://www.freeiconspng.com/img/44668
- Sun Image: https://en.wikipedia.org/wiki/Template:POTD/2019-07-24
- Calligraphy Website: https://fontmeme.com/calligraphy-fonts
No Artificial Intelligence was used in the creation of this game.
No Actual Intelligence either.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | TheEggSandwich |
| Genre | Action |
| Made with | Aseprite, Godot, GIMP |
| Tags | Bullet Hell, Experimental, Godot, moon, No AI, Retro, sun |
| Average session | A few minutes |
| Languages | English |
| Content | No generative AI was used |




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